class otherDlg
{
	idd = 7;
	movingEnabled = false;
	controlsBackground[] = {};
	controls[] = { btnSmoke, btnFlashbang, btnDefkit, btnBack };
	objects[] = {};	

	class btnSmoke : ButtonControl
	{
		text = "Smoke Grenade (50$)";
		action = "closeDialog 0; [""SmokeShell"", 50] call fnc_menu_buy;";
		x = default_x; y = default_y;
		w = 0.4; h = 0.05;
	};

	class btnFlashbang : ButtonControl
	{
		text = "Flashbang (1000$)";
		action = "closeDialog 0; [""ACE_Flashbang"", 1000] call fnc_menu_buy;";
		x = default_x; y = default_y + (button_increment*1);
		w = 0.4; h = 0.05;
	};

	class btnDefkit : ButtonControl
	{
		text = "Defuse kit (3000$)";
		action = "closeDialog 0; [""ACE_JerryCan_Dummy_15"", 3000] call fnc_menu_buy;";
		x = default_x; y = default_y + (button_increment*2);
		w = 0.4; h = 0.05;
	};

	class btnBack : ButtonControl
	{
		text = "<- Back";
		action = "closeDialog 0; [] call fnc_menu_main;";
		x = default_x; y = default_y + (button_increment*3);
		w = 0.4; h = 0.05;
	};
};
